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Metro Exodus is bigger than 2033 and Last Light combined

4A Games has said previously that Metro Exodus will be more open than the previous games in the Metro series, but it won't be a completely open world like that of Stalker. For one thing, individual levels in Exodus will be much larger than anything seen in the previous games. The biggest outdoor level in Last Light was roughly "200 meters to 100 meters," Prokhorov said,. That means everything from weapons, attachments, and other loot, to "frozen stories" that reveal more about the game world and

By | 2033-02-11T16:00:00+00:00 February 11th, 2033|companies, Uncategorized|0 Comments

Watch Dogs 2, For Honor and more are super cheap in Ubisoft’s Humble Store sale

If you've been holding off on buying any Ubisoft game in anticipation of an inevitable sale, well your patience has just paid off. Or at least, it will if the game you want is among this new Humble Store Ubisoft sale, which offers some big discounts on Ubisoft games both old and new. All of Ubisoft's 2017 games are featured: you can get Ghost Recon: Wildlands for 55 percent off, Assassin's Creed: Origins for 33 percent off, and For Honor for 67 percent off. If you're looking to pay less than a f

By | 2018-02-20T20:00:37+00:00 February 20th, 2018|Uncategorized|0 Comments

Codemasters’ new arcade racer Onrush finally gets a gameplay trailer

Codemasters has released a new trailer for Onrush, the studio's forthcoming arcade racer. As you'll notice, it's tonally at odds with any racer Codemasters has released of late, with the focus being on speed and "absolute carnage" rather than mastering finicky hairpins. You may not notice, but the trailer shows each of the game's eight vehicle classes, each of which has "its own unique style, handling and abilities". The blogpost doesn't describe each class in detail, though they will vary betwe

By | 2018-02-20T18:39:13+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

Age of Empires: Definitive Edition review

YesLink: Official siteClicking on a villager in Age of Empires: Definitive Edition conjures up a portal to 1997. Don’t worry, the Definitive Edition will remind you of that, and of why Age of Empires was overshadowed by its much-improved sequel. Age of Empires manages to do a lot with very little, however. And while this is undoubtedly, as promised, the definitive version of Age of Empires, it’s not really the Age of Empires that makes people swoon when they remember it. With 'Definitive Edition

By | 2018-02-20T17:40:36+00:00 February 20th, 2018|news, Uncategorized|0 Comments

The Shanghai Dragons didn’t win a single match in Overwatch League stage one—here’s why

Stage one of Overwatch League was full of tremendous matches that showcased the best talent in the world. The winless Shanghai DragonsA dubious cloud formed over the Shanghai Dragons when China's best professional Overwatch team, Miraculous Youngster, announced in November that their roster would be moving on to other games. Since Florida didn't sign any new talent heading into stage one, they were undoubtedly easier to read than other teams. The Dallas Fuel turned in a disappointing performance

By | 2018-02-20T17:18:09+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

Elite Dangerous’s new season Beyond – Chapter One goes live next week

Elite Dangerous: Beyond – Chapter One, the first part of the third season of Frontier Development's sci-fi space sim, will go live on February 27. Crime-and-punishment changes include a new Advance Tactical Response unit that will pursue repeat offenders, a "hot ships" feature that will associate crimes with a player's ships, and increased consequences for bad behavior enables through new notoriety levels. Thargoids are the mysterious, hostile alien race that ply the spacelines on oddly beautifu

By | 2018-02-20T16:43:36+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

My relationship in Kingdom Come is built on a lie, and I feel like garbage

Note: This post contains some spoilers for Kingdom Come: Deliverance's first few hours. As we've already wrote, Kingdom Come does an incredible job of putting you in the shoes of a lovably oafish nobody. Like most RPGs, Kingdom Come has conversational skill checks that open up new dialogue options. My cowardice in Kingdom Come haunts me in a way no decision in an RPG ever has. Like a lot of aspects of Kingdom Come, its ambitions are often let down by its execution.

By | 2018-02-20T16:28:26+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

4 underrated PC accessories that are highly useful

Releasable zip tiesFor $11, you can have a pack of 100 reusable zip ties in varying lengths and in both black and white. Zip ties are a common sight in our tool kits, but typical zip ties limit our ability to make changes down the road. Luckily there is a product that offers the best of both worlds, reusable zip ties. Our hardware gets more and more capable and the amount of devices that take up precious USB ports increases. A drive dock might prove useful for bringing them back to life.

By | 2018-02-20T16:22:00+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

Sledgehammer co-founders Glen Schofield and Michael Condrey have left the studio

Glen Schofield and Michael Condrey, both formerly of the now-defunct EA outfit Visceral Games, co-founded Sledgehammer Games in 2009. "Following the incredible success of Call of Duty: WWII, Glen Schofield and Michael Condrey have decided to transition from their duties at Sledgehammer Games to new executive duties inside Activision. "These changes have created an opportunity to elevate one of the key leaders at the studio, Aaron Halon, to lead Sledgehammer Games. We congratulate Aaron and are t

By | 2018-02-20T15:12:12+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments

The Walking Simulator a Month Club pushes the boundaries of a sometimes narrow genre

I had a chance to speak with Sherlock about what makes a videogame a videogame, how he creates his own work, and what is next for his Walking Simulator a Month Club. Connor Sherlock: I started making games while Dear Esther and Proteus were coming out, and the term walking simulator was being reclaimed as a genre title, much to the chagrin of the aforementioned creators. What led to making games that focus on landscape to the exclusion of everything else? How did you end up making a new walking

By | 2018-02-20T15:03:05+00:00 February 20th, 2018|companies, news, Uncategorized|0 Comments
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